To get to Exodus' castle, you must get a frigate and find a way to get past the Great Earth Snake. Once you have entered, there is only one reason to stay - defeat Exodus. This task, however, is not as easy as it sounds. The daemons who great you at the entrance pose no threat, but danger lurks around every corner, including from the ground in the form of animated grass and a randomly exploding floor.
As if the floor was not enough to contend with, a large number of dragons and devils are on hand to battle the adventurers. Magic is, as always, an effective weapon against these monsters, but normal weapons will not harm them - Exotics are necessary. Normal armour also will not protect as well, if at all - Exotic armour is required.
The theme of this castle is pretty apparent. If time permits, and is the party's health is sufficient, adventuring within this castle will reveal prisoners who have lost all hope, and there is no true way to help them other than to destroy Exodus.
Once the guards have been conquered, all that remains is the encounter with Exodus. Defeating him requires the strength to get this far, the four cards, and the knowledge gained from the Time Lord. Victory is near...
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