Creatures of the Land |
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Orcs
These are the weakest of the denizens, and can be destroyed with the Wizard "A" spell.
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Skeletons
These monsters are also relatively weak, and can be controlled with the Cleric "A" spell.
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Giants
These creatures are larger, tougher, and meaner versions of the Orcs, and pose a definite threat to any adventuring party.
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Pinchers
These insectoid creatures are nasty and poisonous, so attacking them requires great caution and skill.
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Daemons
These minor denizens of the underworld have a mean streak and the ability to augment that attitude with powerful magic.
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Dragons
These horrible monsters can attack a party, without directly engaging them, with their fireballs, and are even nastier from close up.
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Orcus
The mightiest of the monsters, these underworld creatures combine magic amd poison to defeat an opponent.
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Creatures of the Sea | ||
Pirate ShipsThe only way to gain possession of a frigate is to find and defeat a group of these marauding brigands. |
Sea SerpentsThese creatures are difficult to fight because they can hurl magic from a distance and never directly engage a party, even in close combat. |
Man-O-WarsMore dangerous than serpents because of their poisonous bite, these creatures are difficult to defeat for even the strongest party. |